Project 4
Spring 2000
Due: Apr 12th @ 5 P.M.
9 points
ACME, Inc. needs a program to help them keep track of their inventory, and they want you to design a menu-driven, interactive program that will let them store, retrieve, update, add, and search for products.
Your program should let users interactively
Each product consists of a product code, a description, a price, and the quantity-on-hand. ACME's inventory presently consists of the following seven products:
Product Code: A501B Description: Rocket Sled Price: $35000 Qty On Hand: 5 Product Code: A301P Description: Rocket Skates Price: $7500 Qty On Hand: 3 Product Code: A721Z Description: Self-Guided Aerial Bomb Price: $500,000 Qty On Hand: 2 Product Code: A935D Description: `Little Giant' Firecracker Price: $50 Qty On Hand: 25 Product Code: A661F Description: Spring-Powered Shoes Price: $80 Qty On Hand: 15 Product Code: A511W Description: 200ft. Long Rubber Band Price: $750 Qty On Hand: 21 Product Code: A213X Description: Anvil Price: $1550 Qty On Hand: 4
Often in team programming situations, senior software engineers analyze a problem and provide junior programmers with a high-level design. We'll do something similar for this project. The high-level design for this project consists of the class definitions and the specifications for the public and private methods. You must follow this specification, although you may add private methods to each class if necessary.
Steps for Development:
Your main function should look something like the following:
int main() { ACMEApp theApp("products.dta"); theApp.HandleEvents(); return 0; } // main
Here is a sample run.
At the top of the file containing your source code, place the following header comment, with the appropriate modifications:
// // Project 4 // Name: <your name> // SID: <student ID> // E-mail: <e-mail address> // TA: <TA's name> // COSC 071-<section number> // // Description: <Describe your program> //
Instructions for Submission: All programs must run under Unix and must compile using GNU g++. When you are ready to submit your program for grading, e-mail it to your TA using the last four digits of your student ID and the suffix ``.cc'' as the subject line.
For example, if the last four digits of your student ID is 1234, the name of your source file is proj1.cc, and your TA's e-mail address is ``imagoodta@georgetown.edu'', then you would type at the Unix prompt:
gusun% mailx -s "1234.cc" imagoodta@georgetown.edu < proj1.ccYou are executing the mailx command. The -s option indicates that the string "1234.cc" is the subject heading. imgagoodta@georgetown.edu is the address to which the mail will be sent. The part ``< proj1.cc'' takes your source file and directs it into the mailx command.
You can also use pine to submit your project. After filling in the To and Subject fields, type the ^R command in the MESSAGE TEXT screen. Pine will ask for a file name, which it will then load as your message text. Type ^X to send the e-mail.
You must submit your project by e-mail before 5:00 P.M. on the due date.
If you need to include a message to you TA about your submission, then type the message as a comment in the program.
Once you've submitted your project, it is important to keep an electronic copy that preserves the modification date and time. If we lose your project or the e-mail system breaks, then we will need to look at the modification date and time of your project to ensure that you submitted it before it was due.